BytesLoad

Kind of class:class
Inherits from:RetryableLoad < Load < EventDispatcher < CoreObject
Implements:
Known subclasses:
Version:05/31/07
Author:Aaron Clinger
Classpath:org.casaframework.load.base.BytesLoad
File last modified:Sunday, 19 August 2007, 13:43:25
Base bytes load class for items where methods getBytesLoaded and getBytesTotal are available. Class needs to be extended further to function properly.
Since:
Flash Player 7
Events broadcast to listeners:
onLoadProgress = function (sender:BytesLoad, bytesLoaded:Number, bytesTotal:Number) {}
onInstantiate = function (sender:BytesLoad) {}

Class properties

EVENT_INSTANTIATE

static EVENT_INSTANTIATE:String = 'onInstantiate'(read,write)

EVENT_LOAD_PROGRESS

static EVENT_LOAD_PROGRESS:String = 'onLoadProgress'(read,write)

loadTimeout

static loadTimeout:Number = 8000(read,write)

Instance methods

destroy

function destroy () : Void
Removes any internal variables, intervals, enter frames, internal MovieClips and event observers to allow the object to be garbage collected.

Always call destroy() before deleting last object pointer.
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getBytesLoaded

function getBytesLoaded () : Number
Returns the number of bytes that have loaded (streamed).
#
Returns:
An integer that indicates the number of bytes loaded.
#

getBytesTotal

function getBytesTotal () : Number
Returns the size, in bytes, of the file currently or completed loading.
#
Returns:
An integer that indicates the total size, in bytes, of the movie clip.
#

setLoadTimeout

function setLoadTimeout (loadTimeout:Number) : Void
Sets the amount of time a load will wait without receiving further progress before retrying.
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Parameters:
loadTimeout:
Time in milliseconds.
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Usage note:
Class defaults to 8000 milliseconds.